Indie Game News From Around The Web is dedicated to guide indie game developers through the necessary steps of releasing a game. Developing an indie game is half the battle, releasing it successfully is the key to success.

Crimes For Two: Hacktag Sneaks Out Of Early Access, Steals Your Heart If you have a special someone in your life, today would be a good day to engage in some... activities together. And if you don't, you could try finding someone on the internet - or even do it on your own, but that's not quite as satisfying. After all, breaking into highly secure facilites and steal[...]
Posted on 14 February 2018 | 9:00 am

Fimbul Lets You Fight Through Norse Mythology's Apocalyptic Winter Given a certain movie that released last year, you might be familiar with Ragnarok, the end-times of Norse Mythology, the apocalyptic battle that kills god and monster alike. But before the battle rages, winter comes, the titular fimbulwinter destined to wipe out life on earth. It's during this rag[...]
Posted on 13 February 2018 | 8:49 pm

Build All The Things: Rise Of Industry Is An Extremely Ambitious Business Tycoon Game Tycoon game Rise of Industry has been a sleeper hit on and has recently become available as Early Access title on Steam and GOG. This industrial simulation throws you into a giant sandbox and has you figuring out supply chains for several industrial sectors. You'll control every aspect fro[...]
Posted on 13 February 2018 | 9:00 am

Space battles receive the card battler treatment in Cosmos Invictus The collectible card game / card battle genre has been thriving in recent years, on both mobile and PC thanks to titles like Hearthstone and Duelyst. Cosmos Invictus looks to be another entry in the category, eschewing a fantasy theme for a futuristic clash of cruisers, mechs, and pilots. [...]
Posted on 12 February 2018 | 8:01 pm

CROSS POST - Smithsonian American Art Museum Puts Out Call For Indie Devs The following is a repost from Gamasutra. To see the original post, click here. The Smithsonian American Art Museum (SAAM) Arcade is a yearly event that celebrates game culture and the work of indie game developers, and submissions for the museum's fourth annual SAAM arcade are now open. [...]
Posted on 12 February 2018 | 8:00 am

A Case Of Distrust Overflows With 1920's Atmosphere & Mystery Take a dive into the not-so-distant past and immerse yourself in the dialect of the 1920's with A Case of Distrust. It may not be a walk down easy street, though, as you'll be in the shoes of a female detective on the hunt for answers. Use evidence and statements to draw out the truth, and don't l[...]
Posted on 10 February 2018 | 8:00 pm

Run Gun Sports Is Track & Field With Firearm Legs Run Gun Sports is kinda like your high school track meet, except everyone has guns for legs and no one is there just to flake off. Gun legs might seem unwieldy for athletic events, but using a bazooka for the high jump does offer a bit of an edge, doesn't it? Run Gun Sports will have play[...]
Posted on 10 February 2018 | 8:00 am

Steal Your Enemies' Beard In A Boy And His Beard Tired of waiting for that big, luxurious beard to grow to impressive lengths? Why not just kill others, steal theirs and add it to your own? Genius, right? A Boy And His Beard cuts right to the chase and tells players that, if they want a big beard, the only way to get it is through taking someone[...]
Posted on 9 February 2018 | 8:00 pm

Balance Risk, Rewards, And Reckless Driving In Procedural Freerider Descenders Newly-released downhill biking game Descenders sends you hurtling down a mountain at breakneck speeds. This is incredibly reckless, highly dangerous, and more than a little frightening - and you'll probably love every second of it. The tracks in Descenders are randomly generated and you can[...]
Posted on 9 February 2018 | 11:00 am

Tower Defense Gets A Bit Complicated (And An Action Infusion) In Aegis Defenders Aegis Defenders mashes up two genres and comes out with a new experience that is only further enhanced with gorgeous pixel art scenery. You'll be challenged left and right between the platforming challenges, defending your bases (which sometimes may not be stationary!), and utilizing the live acti[...]
Posted on 8 February 2018 | 8:00 pm

Alt.Ctrl.GDC Showcase: Mark WarsMark Wars will have players drawing lines with markers in order to guide their ever-moving robot to a goal before their opponent can. ...[...]
Posted on 14 February 2018 | 3:23 pm

Don't Miss: I'd Ship It—Ladykiller in a Bind's use of BDSMThe title of Christine Love's Ladykiller in a Bind helpfully serves as the game's comical premise, sex is front and center, particularly the much-derided but little-understood subculture of BDSM. ...[...]
Posted on 14 February 2018 | 2:36 pm

Road to the IGF: Fullbright's TacomaTacoma immerses the player in 3D recordings of a starship's crew as they slowly face their own destruction, watching them bond and grow close together in the face of doom. ...[...]
Posted on 14 February 2018 | 1:55 pm

Enjoy this Valentine's Day-themed look at a few great GDC 2018 talks!Don't miss these great talks taking place at GDC 2018 next month which tackle the tricky topics of how to handle love, lust, and friendship in the games you make. ...[...]
Posted on 14 February 2018 | 1:20 pm

Director Yoko Taro to discuss the making of Nier: Automata at GDC 2018His talk with PlatinumGames' Takahisa Taura, "A Fun Time in Which Some No-Good Game Developers May or May Not Discuss 'How we made NieR:Automata'", promises to be fascinating and/or entertaining.  ...[...]
Posted on 14 February 2018 | 12:04 pm

How Fourattic captured the '80s with Crossing Souls' art designSpanish studio Fourattic released its '80s love letter of a game Crossing Souls this week, and here Gamasutra chats with the lead animator and artist about how the game's unique look was achieved. ...[...]
Posted on 14 February 2018 | 4:00 am

Video: Six techniques for giving the player a unique narrativeIn this 2016 GDC talk, Paranoid Productions' Richard Rouse III explores the strengths of games with dynamic stories, taking a look at six specific techniques that have been used in a variety of games.  ...[...]
Posted on 13 February 2018 | 7:37 pm

Google removes 77 percent of Game Dev Tycoon's positive reviewsIn a blog post published today, Game Dev Tycoon developer Patrick Klug pointed out how Google removed 77 percent of positive reviews written by Android players from the Google Play store.  ...[...]
Posted on 13 February 2018 | 5:41 pm

Alt.Ctrl.GDC Showcase: Puppet PandemoniumPuppet Pandemonium is about a puppet show where the characters are playing the games, with the audience joining the fun by helping them play well. ...[...]
Posted on 13 February 2018 | 3:32 pm

South Australia sections off $1.5M for local game dev communityThe government of South Australia has put aside $2 million AUD, roughly $1.5 million USD to assist local game developers through both grants and the creation a game dev focused co-working space. ...[...]
Posted on 13 February 2018 | 2:43 pm

Impossabubble - A brand new ZX Spectrum game by Dave Clarke, REVIEWED!
An imposter bubble? That's impossabubble! E​veryone loves bubbles, don't they? Whether they're floating around in the air making children happy, or in your beer (making you happy) it's hard to make an argument against them, which conveniently enough brings me onto Impossabubble! Developed in AGD by [...]
Posted on 14 February 2018 | 10:59 am

ProCon CD32 - Third party gamepad for the Amiga / Amiga CD32 that looks awesome
Here is something I think is rather cool and especially on a hardware level, is witchmaster's​ ProCon CD32; a gamepad built especially for the Amiga! Now some of you are already drooling at the mouth seeing this picture and that's probably because not only does it look like a SNES controller, but if[...]
Posted on 12 February 2018 | 4:00 pm

Fantasy Zone: Escape from the Pyramid - Final version released for the ZX Spectrum
As if Doctor Who Surrender Time wasn't enough for Errazkin, as earlier today he contacted us via our Twitter page to let us know that Fantasy Zone: Escape from the Pyramid has been finished and released for the ZX Spectrum! According to Errazkin, this game is the final version of a game that was mad[...]
Posted on 12 February 2018 | 1:16 pm

Bomb Jack Beer Edition - An enhanced classic WIP for the Commodore Amiga
Ah good old Bomb Jack, a game which required you the player to jump and float about grabbing all the bombs on the screen while also avoiding some rather strange yet nasty enemies who would constantly get in your way just to stop you from saving historic places of interest! It was a fabulous game fo[...]
Posted on 12 February 2018 | 11:07 am

Bomberland - Classic game as a clone for the C64!
When I was growing up there was a game I used to love playing with friends, whereby your task was to drop bombs and either blow up other enemies or your very best friend(s) in a maze like game screen. That game was Bomberman also known as Dynablaster, which was actually first released way back in 19[...]
Posted on 12 February 2018 | 8:45 am