Indie Game News From Around The Web

RoadDust.com is dedicated to guide indie game developers through the necessary steps of releasing a game. Developing an indie game is half the battle, releasing it successfully is the key to success.

Hand-Drawn RPG 'Nepenthe' Offers Moral Choice With Each Battle Nepenthe, on top of having a charming look reminiscent of all of the made-up video games I'd scribble in the margins of my homework at school when I was a kid, offers moral choice with its combat, letting players work toward saving the monsters and troublemakers that mean to thump them on the head[...]
Posted on 12 June 2018 | 8:00 am

Moss Is A Virtual Reality Adventure Between Player & Mouse In this new virtual reality experience, Moss has players take on the role of a guiding light to a novice mouse adventurer. Join the small hero on her journey to rescue her Uncle from danger by using motion controls, helping her to navigate pathways by solving intricate puzzles or assist in combat [...]
Posted on 9 June 2018 | 8:00 pm

'Love Is Dead' Has Love For Pets Enduring Even In Undeath Love is Dead follows a pair of kindly zombies just trying to reunite with their beloved pets. Your job is to ensure that the pair get across some dangerous locations safely, moving through graveyards, volcanoes, and art galleries (which can be KINDA dangerous) as you help this loving pair of corps[...]
Posted on 9 June 2018 | 8:00 am

'A Dog Named Dave Stuck On A Rave' Mixes Stealth, Rhythm, & Animals You know you stepped into the wrong place when you're a dog at an all-cat rave. Navigate the cat-populated dancefloor in hopes of stopping Catastrophe Cate and her evil plans. You can show off your dance moves while dodging the over-sized henchmen, or focus on collecting some delicious bones for y[...]
Posted on 8 June 2018 | 8:00 pm

Good Pizza, Great Pizza Teaches Players To Be Pizza Artisans Good Pizza, Great Pizza wants to teach you all there is to know about owning a Pizzeria - from both the cooking and business side! If you enjoy making it, eating it, and all things pizza - Good, Pizza Great Pizza will cater to your needs. You'll be at the helm of this modest pizzeria, dire[...]
Posted on 7 June 2018 | 8:00 pm

'Cosmic Snake' Offers High Scores For Talented Cave-In Artists Cosmic Snake doesn't have much to do with the classic game save for giving you a snake to control, although this one is more interested in digging holes and dropping ceilings on things than eating small bits and getting bigger. In Cosmic Snake, you want to dig holes in all of that heavy, [...]
Posted on 7 June 2018 | 8:00 am

Signalis Blends Lovecraftian Sci-Fi And Survival HorrorSignalis' atmospheric pixel art style promises a dark adventure into surreal sci-fi, of "melancholic mystery and...dystopian dreamworlds" tinged with cosmic horror imagery and elements. Signalis places you into control of a "Replika" crash-landed on a mysterious planet, haunted by visions [...]
Posted on 5 June 2018 | 9:28 pm

'Voyageur' Finds Varied Cultures, Stories, & Peoples On A Galactic Journey Voyageur is about a one-way journey towards the center of the galaxy - a trip that will have you meeting varied peoples and cultures as you explore the generated planets that lie in your path. Will you collect artifacts, learn stories, and assemble allies along the way? It will be up to you what y[...]
Posted on 5 June 2018 | 8:00 am

Unworthy Showcases A Gritty World Filled With Challenging, Shadowy Battles If death won't take you, what do you do? Unworthy features a protagonist who's risen from the grave, caught in the gloomy plane between life and death. It isn't a friendly place, either, with many monsters looking to take your life, and without being able to jump in this metroidvania, combat seeke[...]
Posted on 2 June 2018 | 8:00 pm

'Homo Machina' Makes Mechanical Puzzles Of The Human Body Inspired by the artwork of Fritz Khan, Homo Machina turns the human body into a machine filled with puzzles, taking you through a regular day in the life of a person by helping keep their inner workings in top shape. Turning the human body into a 1920's factory, Homo Machina gives you vari[...]
Posted on 2 June 2018 | 8:00 am

Game Design Deep Dive: Making VR movement feel like a superpower in GunheartDrifter Entertainment creative director Brian Murphy walks us through how the studio successfully made movement in its co-op VR shooter Gunheart feel good by treating it like a superpower. ...[...]
Posted on 11 June 2018 | 3:59 am

Video Game Deep Cuts: Diggin' In Bethesda's CartsThis week's highlights include a retrospective of the Diggin' In The Carts game music album, a unique video on the history of Bethesda, and many more besides. ...[...]
Posted on 10 June 2018 | 7:40 pm

Don't Miss: Tackling real-world problems through game design in Life is StrangeWhen is it appropriate to tackle real-world issues in games? How can game designers do so effectively, and respectfully? ...[...]
Posted on 8 June 2018 | 3:32 pm

Creating a sense of magical realism through in-game lighting"You never want to just place a light somewhere [randomly]," says Lake Ridden art director Erik Nilsson. "You want to [say] 'What can we do to make this area interesting with this light?'" ...[...]
Posted on 8 June 2018 | 3:58 am

Building Pillars of Eternity II without losing that Infinity Engine charmObsidian's Josh Sawyer chats with Gamasutra about how the studio tried to update and refine its new seafaring Pillars of Eternity game without sacrificing what's special about party-based RPGs. ...[...]
Posted on 7 June 2018 | 3:57 am

As The Binding of Isaac winds down, Edmund McMillen looks back on how it all beganThe Binding of Isaac creator Edmund McMillen reflects on seven years of The Binding of Isaac and how the game became an early indie darling. ...[...]
Posted on 6 June 2018 | 2:40 pm

How an ex-DreamWorks animator imbued Ghost of a Tale with character"A lot of it is based on having worked on movies for many years," says DreamWorks animator turned game developer Lionel Gallat o​f the art and world design of his debut game, & #8203;Ghost of a Tale.  ...[...]
Posted on 6 June 2018 | 4:18 am

How a whip came to define City of Brass' combatUppercut Games' Ed Orman opens up about how the studio's Arabian Nights-inspired roguelike City of Brass was designed around the BioShock-esque "one-two punch" of a whip and a scimitar. ...[...]
Posted on 5 June 2018 | 4:30 am

ID@Xbox chief shares tips on what makes a good Achievement"Brutal achievements [beat entire game without taking a hit] are going to be fun for an extremely small part of your user base," writes ID@Xbox's Chris Charla. "Are you sure you want to do them?" ...[...]
Posted on 4 June 2018 | 6:45 pm

Video: A postmortem look at Rocket League's language ban systemPsyonix's Devin Connors delivers a great GDC 2018 Community Management Summit talk on the design and implementation of the language ban system in the studio's hit car soccer game Rocket League. ...[...]
Posted on 4 June 2018 | 5:13 pm

Lust for Darkness - Occult and Erotic based horror now on Steam with a new launch trailer
Another release update for you all Steam users, as after many months of banging on about this game with its perverse horror overtones. We are pleased to announce as from today ' Lust for Darkness '; a horror game with an intriguing plot based around erotic and occult themes by Movie Games Lunarium,[...]
Posted on 12 June 2018 | 12:55 pm

Cimmerian - Graphically impressive 'Barbarian' coming to the Sega Master System and Mega Drive
I have decided to save the best till last, as during our trip through Twitter we've come across what looks to be a graphically impressive "​;pseudo" port of the famous Barbarian, which originally appeared on many different systems including the Amiga, Amstrad CPC, C64, ZX Spectrum and  Ata[...]
Posted on 12 June 2018 | 11:43 am

Briley Witch Chronicles: The Inside Story
Briley Witch Chronicles for the C64 is an awesome looking brand new RPG being programmed by ex-SEGA game developer and author: Sarah Jane Avory. We've all been amazed by recent sneak peaks of the game on her blog and on Twitter. And it impressed Protovision so much, they approached her with a publis[...]
Posted on 12 June 2018 | 4:50 am

PENULTIMATE+ CARTRIDGE VIC-20 - The ultimate gaming cartridge for your VIC-20!
VIC-20 owners we hear your cry, you want something more for your system. Well have we found the best thing for you! As of this moment you can buy the PENULTIMATE+​ CARTRIDGE; a cartridge which doesn't just feature a 3-35K selectable memory expansion, but 70+ incredible built in roms such as the excl[...]
Posted on 11 June 2018 | 5:23 pm

Steer Clear - A rather unique Gameboy styled game soon to be released
As a fan of the Gameboy what with Tetris, Zelda, and Robocop, I was pleasantly surprised today to read on Facebook that Jared York was going away from the tediousness of platformers and runner games, as he is going to release a game called ' Steer Clear ', which according to the description is a top[...]
Posted on 11 June 2018 | 9:53 am