Indie Game News From Around The Web

RoadDust.com is dedicated to guide indie game developers through the necessary steps of releasing a game. Developing an indie game is half the battle, releasing it successfully is the key to success.

For The King Prioritizes Strategy In A Multi-Genre Mashup JRPG-like turn-based combat, roguelike relentlessness, and tabletop maps to traverse. If you're looking to prove yourself as a tactician, For The King is your challenge. With procedurally-generated maps full of ruthless monsters and rewards, you'll have to make every move count. The kingdo[...]
Posted on 19 April 2018 | 8:00 pm

Clear A Vampire's Castle With Your Canine Pal In Castle Agony The people of your village have graciously volunteered you and your dog to make your way through a vampire's castle and defeat it in Castle Agony, a mixture of adventure game and RPG that will have players combing the halls for useful tools they can use to overcome the bats, spiders, and ghosts wi[...]
Posted on 19 April 2018 | 8:00 am

Tactically Battle Across A Dark Fantasy Landscape In Urtuk:The Desolation Barbarians and lanky warriors wage battle on a hand-drawn hex map, over a dying world where the once great Giants have gone extinct and a mutating pestilence sweeps the land. This is the world of Urtuk:The Desolation, an upcoming turn-based strategy RPG. You play as the titular Urtuk, an[...]
Posted on 18 April 2018 | 8:09 pm

Healer's Quest Shows That Being A Healer Ain't Easy ... in fact, it's the most thankless job in any RPG party. We all know you're the one doing the heavy lifting, keeping your buddies from dying, and yet, nobody takes you serious. It certainly doesn't help that said buddies are the worst. But then, you've got to make do with the hand you've[...]
Posted on 18 April 2018 | 3:00 pm

Still Mighty Delightful: Shelter Generations Releases On Switch Might & Delight's Shelter series has been out for a while, but a recent port to the Nintendo Switch warrants another look, thanks to some very subtle new features and the chance to quite literally carry these lovely games close to your heart - which is where they belong. Shelter Gener[...]
Posted on 18 April 2018 | 8:00 am

Itta Combines Bullet Hell Action With Otherworldly Fantasy Adventure Waking up besides a dead family, armed with your father's revolver and a strange cat, Itta sets you out on a journey of revenge across the island of Jigoku, in a far-future fantasy bullet-hell adventure inspired by the first Zelda and Titan Souls. The former inspiration means Jigoku is a[...]
Posted on 17 April 2018 | 8:05 pm

The Heartbeat Symposium - Exploring Love, Sex, & Intimacy In Games "I've always been interested in telling stories about connection - to land, to a person, to a thing, even to a point in time. Exploring connection is the focus of so many areas of creativity - especially film, art, and music - but much less so video games. Why is that, I ask myself." says Katie St[...]
Posted on 17 April 2018 | 8:00 am

Omen Exitio: Plague Offers Lovecraftian Terrors And Gamebook Choices Lovecraftian horror and interactive fiction have a long history, from the 1998 text adventure Anchorhead to the charming creepiness of Fallen London. Tiny Bull Studios' Omen Exitio: Plague continues that legacy, both of the horror of the dreadful unknown and of the gamebook, presenting players with[...]
Posted on 16 April 2018 | 8:40 pm

Squidlit Developers Talk About Creating An Authentic GameBoy Recreation For those of you who miss the many shades of green, the chirpy sound effects, and the simplistic (yet challenging) gameplay of the Game Boy era, Squidlit is the answer to your prayers. A Game Boy-inspired platformer, Squidlit aims to create a nostalgic experience through simulating the limitations[...]
Posted on 14 April 2018 | 8:00 pm

An Isolated Desert Town Is Home To Horrors In Text Adventure Desert Of Vice A mystery grips an town lying within the vast desert, with the player at its surreal apex in horrifying text adventure Desert of Vice. Inspired by the works of Kafka and Lovecraft, Desert of Vice takes players to a realm of supernatural monstrosities as they work to unravel the surreal eve[...]
Posted on 14 April 2018 | 8:00 am

Game Design Deep Dive: Dandara's unique jump-only movement mechanic"By designing natively for different input methods, you can bring life to a completely new game design," writes Dandara dev João Brant in this Deep Dive into the game's unique movement system. ...[...]
Posted on 20 April 2018 | 4:00 am

Don't Miss: Game design and mind control in SuperhotAt GDC 2016, game director Piotr Iwanicki detailed Superhot's design process and how its developers ultimately leaned into the "mind control" elements of the game's narrative to build a better game. ...[...]
Posted on 19 April 2018 | 2:46 pm

Q& A: Being OK with being lost in Capy's BelowWe speak with Kris Piotrowski, game director on Capy's Below, to talk about the joy of exploration, having faith in players' brains, and, of course, beautiful 4K grass. ...[...]
Posted on 19 April 2018 | 4:07 am

How the West was fun: Have a look at West of Loathing's design docIt's a well-written and cheeky example of a game design doc, as well as perhaps the only example of a public design doc for a comedy RPG set in a Wild West populated entirely by stick figures. ...[...]
Posted on 18 April 2018 | 7:58 pm

How to market a game with minimal budgetNo More Robots' Mike Rose shares how he got press, streamers, YouTubers, deals, and sales for the procedurally generated biking game Descenders. ...[...]
Posted on 18 April 2018 | 6:41 pm

Sponsored: Join this free live webinar on cross-platform multiplayer game dev!In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now! ...[...]
Posted on 17 April 2018 | 1:07 pm

Reversing the sunk cost fallacy: Devs recount what shouldn't have been cut"We should abandon that feature, even though we've sunk so much time and efort into it!" Sometimes this is the right call, but other times, maybe not -- as these dev stories suggest. ...[...]
Posted on 17 April 2018 | 4:00 am

Dwarf Fortress is giving its dwarves the ability to form (and dwell on) memoriesAn upcoming update diminishes the 'overbearing' effect of alcohol in-game and gives each little dwarf memories, and the ability to be traumatized by them. ...[...]
Posted on 16 April 2018 | 3:45 pm

Don't Miss: Making Hellblade an indie game with AAA valuesHow does a team of 15 work to create a game with AAA production standards? British indie studio Ninja Theory is figuring that out, as cofounder Tameem Antoinades explains in this GDC Europe 2015 talk. ...[...]
Posted on 16 April 2018 | 2:42 pm

Video Game Deep Cuts: Dancing Below The Ceiling?This week's highlights include an update on Capy's much-discussed Below, how Valve gets you to look up in their first-person shooters, and lots more. ...[...]
Posted on 15 April 2018 | 7:44 pm

Amiga Mania - Retromania is going to launch a big Amiga event 19th May!
Throughout the years we've always tried to feature as many events as possible that are dedicated to a multitude of systems from the Amstrad, C64 and ZX spectrum, to the Amiga or even the Atari ST. Now most of these events feature different systems with talent from around the world showing just what [...]
Posted on 19 April 2018 | 4:42 pm

W*H*B - A ZX Spectrum homebrew review by The Games Helmet
Cubes. Confusing, aren't they? Well, not really. But Bob Smith's 2009 ZX Spectrum game "W*H*B"​ will certainly have you thinking otherwise! The Games Helmet's latest "Your Sinclair" style retro review takes a look at what is surely one of the Speccy's best homebrew puzzlers - in f[...]
Posted on 19 April 2018 | 12:59 pm

The A to Z of Games Consoles & Home Computers
All the systems! Here is my attempt to make the ultimate 'almost' complete video list of Game Consoles and Home computers released over the years since the early seventies. I have tried to make this list as comprehensive as possible but a few rare systems and oddities maY be missing. This list comp[...]
Posted on 18 April 2018 | 6:17 pm

A Mario Bros Classic Series Review by Thermoptic!
I have always loved the Mario Bros game, ever since i first played the arcade port of it on my Commodore 64. Its one of those timeless games that you never can get tired of. Its super simple to learn and control for new players and the gameplay is also simple but at the same time it can be very chal[...]
Posted on 18 April 2018 | 1:39 pm

Chip Bit Day 2018 - Annual music festival banging away chiptunes 28th April!
Very short notice this one as we've only just come across it in our spam box, but we've recently been told that as from next Saturday 28th April, the annual music festival of 'Chip Bit Day 2018' will be held in Manchester as a dedication to a unique music community & genre know as ‘Chiptune[...]
Posted on 18 April 2018 | 11:37 am